I'm just saying that good game though in its infancy I hope you take into account my opinions to improve your game is what I say I am preogramador 3d games and 3d applications greetings and fan of dh Are you a bicycle racing extreme sports aficionado? Test your riding and racing prowess as you embark on an electrifying race across challenging tracks. In your case I would recommend you to use scale rrecorrido for suspensions of 1 to 1.5 or rather a range of 200mm to 300mm Might draw 3d and same with the shock for 200mm Might give more runs to take the 30mm rrecorrido reward from use this: simple if really improved the physics of suspensions you'll realize you really see the difference in their minimum or maximum compression and speed fast or slow rebound ( DETAILS MAKE THE diferecia ) and if it was not too much to do nadien is something that goes through your head have options to set the suspensions : rebound, compression, preload spring, extension only basic things too but would improve the game.Īnd do it faster speed game would be another great choice I make you do to dizziness and sound the air like when you go too fast would be great for the environment of your game, also could you use an option for the game to get in superslowmotion for you can jump or circumvent obstacles or even better performing stunt combos. You should also use double crown forks dh and spring type air and single crown forks and spring air to make harder or dirt bmx style tricks.Ī general opinion and very, very serious about the physical pratica suspensions all games have physical mtb dh or suspension are disgusting shit. You can also put heads acrobatic style eg Low scores Minnar boss greg boss steve peat highscores excellent punctuation secret boss the legend Nicolas Vouilloz it very, very difficult. You must use bosses, that suit the game scores :
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